弾け飛ばせ かめはめ波!

20. Eternal student. Historical fiction junkie.

Hello! Bonjour! こんいちは。Right now I'm really obsessed with Assassin's Creed, Sengoku Basara, and The Borgias. Welcome. Bienvenue. ようこそ。

I apologize in advance for my randomness.

 

Assassin’s Creed 30 Day Challenge | Day 30: Least favorite game?

Altair’s Chronicles

Honestly, it was a good idea that was poorly executed. I don’t think it should have been for the DS, and YIKES the voice acting is just laughable. I would like to see a prequel all about Altair, but… maybe not this one.

Assassin’s Creed 30 Day Challenge | Day 29: Character with the least satisfying death?

This Bastard

I really wanted Ezio to hurt, maim and kill this jerk. :| Ugh, we didn’t even get to kill him ourselves. I wanted to send a hidden blade to his face a few hundred times. Okay I’m done. But not really.

Assassin’s Creed 30 Day Challenge | Day 28: Funniest quote?

Leo: Have no worries— women provide little distraction.

Ezio: … Wait, I don’t get it.

Ezio can’t possibly fathom not being distracted by pretty girls! Ohoho, Leo, y u so sly.

Assassin’s Creed 30 Day Challenge | Day 26: Funniest scene?

BARD EZIO

Oh god, my sister and I were just dying during this whole montage. Ezio’s songs are the most hilarious thing, my goodness. I loved how he sang about his times in Italy, and made cracks at the other characters. AND HEARING HIM SING, HOLY CRAP. My sides hurt so bad after playing this part.

“I sing in Italiano, you don’t understand a word,

My Greek is nonexistent, my Turkish is absurd!”

Not to mention, “Cesare, oh, Cesare…” Good stuff.

Assassin’s Creed 30 Day Challenge | Day 23: Least favorite voice?

Uh, I know this is cheating, but… Maybe none of them? XD I love this voice cast so much!

But perhaps…

DAMN THE BEGGARS. DAMN THEM.

Assassin’s Creed 30 Day Challenge | Day 21: AC I or AC II?

Assassin’s Creed II


As far as the gameplay goes, I have to say ACII on this one. The first AC was good, but I felt that Altair was really limited, and the game got a little repetitive. The second one was a big improvement, though it still left a lot of room for even more improvement (seen in the later games).